An invitation to build
Give people a world worth finding.
SAVE OUR SOULS is a clothing label building connections between people, places, objects, stories and playable worlds.
The aim is to make reality more meaningful: give objects a history, turn ordinary places into discoveries, and create reasons for people to find one another. Clothing is one way into that world.
Last reviewed
Where the project stands
Available now
Physical pieces
SOS garments are available through the store. Pieces are already out in the world.
See the garmentsIn development
The app
A place for identity, collection and the history of physical discoveries. The app is being built and is not publicly available yet.
In development
A playable world
A shared digital place for collection, expression and social play. The experience is being built and is not publicly available yet.
Unless a product page says otherwise, a purchase buys the physical piece only. Any piece that connects to the wider SOS world will say exactly what it opens.
Read about the worldA starting point to build on
A collaboration can begin with something that already exists, and a direction that leaves room for another practice.
- Real clothing
- Original garments, physical products and the work behind making them.
- A visual identity
- The SOS artwork, clothing language and creative direction.
- A connected world in development
- A defined relationship between physical discovery, digital collection and shared play, with app and game prototypes under development.
Where another practice could connect
Game developers and world builders
For developers who have the ability to make a compelling experience and want an existing creative identity and physical products to build around.
SOS brings the garments, visual direction and world concept. A collaborator could help shape the spaces, interactions and social play that make the digital world worth entering in its own right.
A possible first project: one small playable scene that connects an SOS object with collection, discovery or social play.
Artists, animators and character makers
For people whose work could connect clothing, characters and stories across physical pieces and digital places.
An original character, animation or visual story could become a shared starting point for the wider world.
People making real world experiences
For people working with places, installations or gatherings who want to give discovery a physical setting.
A small experience around a real object or place could connect a local encounter with the world being built.
Bring the part only you can bring.
Send a link to your work, what you would like to build together, and what each side could contribute. Include the kind of collaboration you are looking for and your availability.
The first step is a conversation about fit, scope and terms.
Start a conversation